Promotional illustration of a tiny island village, a guard tower and a glowing purple curse in a turquoise ocean

Your island.
Your curse.
Your problem.

Every morning you draw land cards, and one curse. You decide where the curse goes. At night, that's where the monsters come from.

Tell me when it's out ↗
↓Watch the trailerPromotional illustration
ISLAND BUILDING WITH CARDSTOWER DEFENSE AT NIGHTEVERY DAY A LITTLE HARDERHOW LONG CAN YOU LAST?

A tower defense game
where you build the map.

Each day has three parts and takes about three minutes.

  1. Dawn. You draw a few terrain cards and a curse. Lay the land so forests join up and wheat grows next to water. The curse needs a spot too, ideally far from the village.

  2. Day. Your villagers chop wood, fish and bring in the harvest. You spend it on homes, farms and towers.

  3. Night. Monsters crawl out of the curses and head for the village. If your towers are in the right places, you'll see the morning.

It all starts
with one house.

On day one, your island is a few tiles of land. Forty days later, it could look like this.

Promotional illustration of a thriving island with many cottages, villagers, farms and defensive towers
Promotional illustration of a small starting island with one cottage and a few villagers
Day oneForty days later
DRAG TO COMPARE
Promotional illustrations

Lovely in daylight.
Less so after dark.

Slimes, skeletons, ghost pirates and worse. Every ten days, a new kind of monster turns up.

Promotional close-up illustration of archers defending a village against green slimes and skeletons in bright moonlight
Promotional illustration of the same village in daylight, with peaceful villagers and defensive towers
☀ BUILD BY DAY☾ DEFEND BY NIGHT
DRAG INTO THE NIGHT

Promotional illustrations

A day
on the island.

Dawn.

Draw terrain and curse cards. Grow your island and choose where the monsters will come from.

Want to play
when it's ready?

Leave your email and we'll let you know about playtests and the release date. Nothing else.

In developmentComing to Steam

Moorlet · recorded in-game · still in development